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lundi 30 octobre 2017, 13:51
Yesterday, I started writing a post about watershed moments in your creative lifestyle, when something (either external or internal) brings a change to how you make music (or, well, whatever it is you make.) Then I thought 'meh, that probably doesn't really happen to anyone...
    4
mercredi 16 août 2017, 16:30
When we started porting our products to JUCE 5, one side effect (and I mean that in the literal sense, as it was in no way a deciding factor to do this) was that I could check a couple boxes in the project manager and poop out a standalone app and AudioUnit V3 for iOS. I was ...
    136
When we started porting our products to JUCE 5, one side effect (and I mean that in the literal sense, as it was in no way a deciding factor to do this) was that I could check a couple boxes in the project manager and poop out a standalone app and AudioUnit V3 for iOs. I was ...
    257
dimanche 25 juin 2017, 23:05
In early 2008, I got it in my head that Audio Damage needed a multi-band distortion. Like most Audio Damage products, this one came about because of a personal need. I like the general idea of multi-band distortion, but at the time, there was only really one available,...
    256
dimanche 18 juin 2017, 18:48
There are two major side benefits of switching to JUCE for our plugin dev. The first, you've already met: AAX versions essentially for free. The second, you're about to meet: iOS versions for moderate effort. JUCE 5 projects on OS X have two targets in addition to the bevy...
    228
mercredi 31 mai 2017, 01:11
Our habit, for the last couple years, has been to port our existing product line to Eurorack hardware. However, there is one product we have that is unique to Eurorack, our Shapes module, that I really wanted in the DAW. So, after we got done making Eos 2, I scraped all the...
    219
mardi 23 mai 2017, 04:28
Lo these many years ago (or maybe six years ago), I went and whittled myself a standing desk solution. All the cool kids were doing it, and it seemed like an excellent idea. I didn't, however, take one thing in to account. If you read the original article, and pay attention...
    225
lundi 15 mai 2017, 22:52
Long-time readers will know how comically funny this screenshot is. (Either that, or a blatant display of hypocrisy. 6:5 and pick 'em.) That right there is Eos 2 as a 64-bit AAX running in PT12. We've just pushed the v2.0.2 of Eos to the store, and the installers on both...
    233
lundi 8 mai 2017, 21:33
Now that the hardware side of the business is chugging along, we've turned our attention back to plugins. After some soul-searching and rending of garments, it became obvious that some serious re-building was in our future to make sure our rather extensive product line stays ...
    236
dimanche 9 avril 2017, 16:00
Hectic April continues. The Audio Damage event this week at Perfect Circuit was outstanding. Huge turnout, and Baseck did a crazy excellent set. Much love all around, and thanks to everyone that came out and put up with my stream-of-consciousness presentation style. (Roughly ...
    249
vendredi 31 mars 2017, 14:28
That right there is a mockup of our new baby, Ensō, which is an audio buffer module in 22hp, with 50 seconds of stereo 48/24 audio memory, and various ways for looping/triggering/etc that buffer. We're done with the hardware design, and are working on the software now....
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