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How World of Warcraft Has Managed a Growing Community For Over 15 Years
vendredi 17 mai 2019, 01:55 , par iPod Lounge
Decades ago, games were designed to be played alone, with the user only illuminated by the glow of the monitor. Then, network games happened, which gave rise to multiplayer. The release of MMORPG World of Warcraft shattered the belief that games are inherently single-player, and that a community can be built on virtual ground. In
https://www.ilounge.com/articles/how-world-of-warcraft-has-managed-a-growing-community-for-over-15-y...
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dim. 11 mai - 02:25 CEST
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