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Steam VR Introduces 'Motion Smoothing' So Low-End PCs Can Run Games More Smoothly

samedi 20 octobre 2018, 00:10 , par Slashdot
Steam VR is introducing a new feature called 'Motion Smoothing' that will give PCs with low-end hardware the power to deliver VR experiences more smoothly. 'It functions like Motion Smoothing for TV and Asynchronous Spacewarp for Oculus devices, which are frame-rate smoothing techniques that generate synthetic frames between two real ones in order to avoid a stuttery experience,' notes Engadget. From the report:
When Steam VR determines that an experience is lagging or dropping frames, Motion Smoothing automatically kicks in. It drops an app's framerate from 90FPS to 45FPS and generates a synthetic frame for every real one to mimic real 90FPS. If things get especially bad, it can generate two to three frames for every real one instead. Steam explains that the feature 'dramatically [lowers] the performance requirements,' allowing PCs with lower end hardware to 'produce smooth frames.' Take note, however, that the feature will not work with the Oculus Rift or with Windows Mixed Reality headsets. You can only take advantage of it if you have an HTC Vive or a Vive Pro, and if you're running Windows 10 -- all you need to do is right-click on Steam VR and select beta under Tools in Library.

Read more of this story at Slashdot.
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