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Microsoft, Paradox allow open game modding on Xbox One for the first time
mercredi 20 février 2019, 16:54 , par Ars Technica
Enlarge / Surviving Mars will be the first Xbox One game to allow the upload of user-created mods without pre-approval.
In a console industry first, Paradox Interactive and Microsoft are allowing Xbox One players to get direct access to game modifications created on the PC without any pre-approval from the console maker or publisher. This isn't the first time players have been able to add their own modified content to a console game. Bethesda enabled Fallout 4 mods on Xbox One back in May 2016 and on PlayStation 4 months later. Paradox itself followed with a similar modding program for the Xbox One version of Cities: Skylines early last year. But the player-made mods made available on those and other console games in the past had one major distinction from their PC cousins: they had to be individually and manually approved by the platform holder and game publisher for potential content and security issues. Read 7 remaining paragraphs | Comments
https://arstechnica.com/?p=1459977
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ven. 22 nov. - 20:53 CET
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