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25 Years Later, How ‘Super Metroid’ Defined a Genre

samedi 16 mars 2019, 18:00 , par Geek
On March 19, 1994, Japanese audiences got a chance to play one of the most influential video games of all time: Super Metroid, developed by Gunpei Yokoi’s Nintendo R&D team along with Intelligent […]
The post 25 Years Later, How ‘Super Metroid’ Defined a Genre appeared first on Geek.com.
https://www.geek.com/games/25-years-later-how-super-metroid-defined-a-genre-1778509/?source
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sam. 23 nov. - 00:01 CET