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Six things Wordle's creator got right

lundi 24 janvier 2022, 17:08 , par BoingBoing
When he created the free game Wordle, Josh Wardle got six things right, writes Clive Thompson in his Medium column. These six things can be described as design principles for just about any creative endeavor:

1) You don't need to reinvent the wheel2) Making something as a gift is a powerful motivation3) Make things for an audience of one4) Observe what your fans are doing5) Forget the app store: Make stuff on the open web6) Engineer for occasional use, not for addiction

From Clive's column:

Brooklyn-based software developer Josh Wardle created it last year as a gift for his partner, who was obsessed with word games like the New York Times' 'Spelling Bee'. — Read the rest
https://boingboing.net/2022/01/24/six-things-wordles-creator-got-right.html?utm_source=rss&utm_mediu...
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