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Frogger set in a dense, walkable city

lundi 7 octobre 2024, 19:14 , par BoingBoing
Frogger set in a dense, walkable city
We're all familiar with Frogger, that classic 1981 video game where you a frog tries to cross the road without getting hit by a car.
But what if it didn't have to be that way?
What if—instead of busy roadways overwhelmed by traffic as they cut once-rampant wildlife ecosystems—the local urban infrastructure had been designed in such a way that it didn't prioritize cars, but rather integrated pedestrian pathways and greenspace with a bustling business district? — Read the rest
The post Frogger set in a dense, walkable city appeared first on Boing Boing.
https://boingboing.net/2024/10/07/frogger-set-in-a-dense-walkable-city.html

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