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The True Cost of Game Piracy: 20% of Revenue, According To a New Study

jeudi 10 octobre 2024, 22:01 , par Slashdot
A new study suggests game piracy costs publishers 19% of revenue on average when digital rights management (DRM) protections are cracked. Research associate William Volckmann at UNC analyzed 86 games using Denuvo DRM on Steam between 2014-2022.

The study, published in Entertainment Computing, found cracks appearing in the first week after release led to 20% revenue loss, dropping to 5% for cracks after six weeks. Volckmann used Steam user reviews and player counts as proxies for sales data.

Read more of this story at Slashdot.
https://games.slashdot.org/story/24/10/10/1846211/the-true-cost-of-game-piracy-20-of-revenue-accordi...

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dim. 22 déc. - 13:56 CET