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A retrospective of shadows in 3D games
mercredi 30 octobre 2024, 14:34 , par BoingBoing
Real-time ray-tracing is the hot thing in video games, but the reality is that what you see in those worlds has generally been a collection of ingenious physical and visual shortcuts, approximations and illusions crafted to make you think it's all being rendered in light. — Read the rest
The post A retrospective of shadows in 3D games appeared first on Boing Boing.
https://boingboing.net/2024/10/30/a-retrospective-of-shadows-in-3d-games.html
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mar. 7 janv. - 22:20 CET
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