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Blender 4.5 LTS Released

mardi 15 juillet 2025, 22:10 , par Slashdot
Blender 4.5 LTS Released
BrianFagioli shares a report from NERDS.xyz: Blender 4.5 has arrived and it's a long-term support release. That means users get two full years of updates and bug fixes, making it a smart choice for anyone looking for stability in serious projects. Whether you're a solo artist or part of a studio pipeline, this version is built to last. Here's a list of key features and changes in this release:

- Vulkan backend replaces OpenGL (faster, smoother UI)
- Adaptive subdivision up to 14x faster with multithreading
- New Geometry Nodes: Camera Info, Instance Bounds
- GPU-accelerated compositor nodes with standardized inputs
- New Boolean solver: Manifold (cleaner, faster mesh operations)
- UV maps visible in Object Mode + improved selection behavior
- Grease Pencil render pass and Geometry Nodes integration
- Improved file import support: PLY, OBJ, STL, CSV, VDB
- Deprecations: Collada, Big Endian, legacy.blend, Intel Mac support
- Cycles OptiX now requires NVIDIA driver v535+
- New shader variants for add-on developers (POLYLINES_*, POINT_*)
~500 bug fixes across all major systems

Read more of this story at Slashdot.
https://tech.slashdot.org/story/25/07/15/1912208/blender-45-lts-released?utm_source=rss1.0mainlinkan...

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Date Actuelle
mer. 16 juil. - 08:46 CEST