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Blender 4.5 LTS Released
mardi 15 juillet 2025, 22:10 , par Slashdot
![]() - Vulkan backend replaces OpenGL (faster, smoother UI) - Adaptive subdivision up to 14x faster with multithreading - New Geometry Nodes: Camera Info, Instance Bounds - GPU-accelerated compositor nodes with standardized inputs - New Boolean solver: Manifold (cleaner, faster mesh operations) - UV maps visible in Object Mode + improved selection behavior - Grease Pencil render pass and Geometry Nodes integration - Improved file import support: PLY, OBJ, STL, CSV, VDB - Deprecations: Collada, Big Endian, legacy.blend, Intel Mac support - Cycles OptiX now requires NVIDIA driver v535+ - New shader variants for add-on developers (POLYLINES_*, POINT_*) ~500 bug fixes across all major systems Read more of this story at Slashdot.
https://tech.slashdot.org/story/25/07/15/1912208/blender-45-lts-released?utm_source=rss1.0mainlinkan...
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Date Actuelle
mer. 16 juil. - 08:46 CEST
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