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Japanese Devs Face Font Licensing Dilemma as Annual Costs Increase From $380 To $20K
mercredi 3 décembre 2025, 14:13 , par Slashdot
The problem is further compounded by the difficulties and complexities of securing fonts that can accurately transcribe Kanji and Katakana characters. UI/UX designer Yamanaka stressed that this would be particularly problematic for live service games; even if studios moved quickly and switched to fonts available through an alternate licensee, they will have to re-test, re-validate, and re-QA check content already live and in active use. The crisis could even eventually force some Japanese studios to rebrand entirely if their corporate identity is tied to a commercial font they can no longer afford to license. Read more of this story at Slashdot.
https://news.slashdot.org/story/25/12/03/0649236/japanese-devs-face-font-licensing-dilemma-as-annual...
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Date Actuelle
mer. 3 déc. - 15:01 CET
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