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Valve Reveals Its the Architect Behind a Push To Bring Windows Games To Arm
jeudi 4 décembre 2025, 04:03 , par Slashdot
This stack is what powers the Steam Frame's own ability to play Windows games, of course, and it was widely reported that Valve is using the open-source Fex emulator to make it happen. What wasn't widely reported: Valve is behind Fex itself. In an interview, Valve's Pierre-Loup Griffais, one of the architects behind SteamOS and the Steam Deck, tells The Verge that Valve has been quietly funding almost all the open-source technologies required to play Windows games on Arm. And because they're open-source, Valve is effectively shepherding a future where Arm phones, laptops, and desktops could freely do the same. He says the company believes game developers shouldn't be wasting time porting games if there's a better way. Remember when the Steam Deck handheld showed that a decade of investment in Linux could make Windows gaming portable? Valve paid open-source developers to follow their passions to help achieve that result. Valve has been guiding the effort to bring games to Arm in much the same way: In 2016 and 2017, Griffais tells me, the company began recruiting and funding open-source developers to bring Windows games to Arm chips. Fex lead developer Ryan Houdek tells The Verge he chatted with Griffais himself at conferences those years and whipped up the first prototype in 2018. He tells me Valve pays enough that Fex is his full-time job. 'I want to thank the people from Valve for being here from the start and allowing me to kickstart this project,' he recently wrote. Read more of this story at Slashdot.
https://games.slashdot.org/story/25/12/03/2357235/valve-reveals-its-the-architect-behind-a-push-to-b...
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jeu. 4 déc. - 05:15 CET
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