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Why Some Avatar: Fire and Ash Scenes Look So Smooth, and Others Don't

lundi 22 décembre 2025, 20:27 , par Slashdot
Why Some Avatar: Fire and Ash Scenes Look So Smooth, and Others Don't
If you watched Avatar: Fire and Ash in James Cameron's preferred high frame rate 3D format and noticed certain sequences appearing unusually smooth while others had the traditional cinematic look, that visual inconsistency is entirely intentional. The third Avatar film continues Cameron's frame rate experimentation from The Way of Water, selectively deploying 48 frames per second for underwater and flying sequences while keeping dialogue scenes at the standard 24 FPS.

The human eye perceives somewhere between 30 and 60 FPS, meaning viewers can detect the shift between frame rates. Cameron argues the tradeoff is worth it: discomfort from 3D viewing isn't eye strain but 'brain strain,' caused when parallax-sensitive neurons struggle to process jumping vertical edges. Higher frame rates smooth this out. When critics questioned the approach, Cameron was characteristically blunt. 'I think $2.3 billion says you might be wrong on that,' he told DiscussingFilm, referencing The Way of Water's box office.

Read more of this story at Slashdot.
https://entertainment.slashdot.org/story/25/12/22/1927237/why-some-avatar-fire-and-ash-scenes-look-s...

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Date Actuelle
lun. 22 déc. - 23:50 CET