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MagicPlus v 2.0.8 with 3D audio
lundi 1 décembre 2025, 18:42 , par Gearslutz
MagicPlus – Technical Overview
MagicPlus is a fully automated mastering and spatial-audio system built around a 382-stem internal architecture. The system regenerates the input audio before any processing, correcting phase, density, dynamics, and micro-transient structure at a level normally only possible in multitrack workflows. All regeneration and classification runs in pre-play, so the real-time path stays clean and CPU-stable. Core Regeneration 382-stem decomposition (not spectral tricks; full micro-model separation) Loss-repair and artifact removal Harmonic reconstruction Vocal and instrument micro-movement (“microbe system”) for physical realism Silent-output consistency across devices (Living Device DNA) Mastering Chain AdaptiveStemCleaner (AI-aware stem repair) Full phase alignment Dynamic control without pumping LUFS system with per-stem and per-output targets UltraProMasteringEngine (final macro/mastering stage) 2-Channel 3D Spatial Engine (Spatial3D) MagicPlus includes a complete 360° spatial engine that works from any stereo input: 3D object inference 12:1+ surround perception rendered from 2 channels Real-time psychoacoustic direction modelling Pressure-field engine for LF body realism Height and rear-field reconstruction Motion-adaptive mesh (responds to camera cuts, ambience changes, and dialogue scenes) Device-adaptive output (mobile, laptop, TV, studio monitors, etc.) Works for music, film, broadcast, and live sources The spatial engine is not an “upmixer” in the traditional sense. It rebuilds the scene using the same 382-stem micro-engine used for regeneration, then re-projects it through a psychoacoustic mesh designed for 2-channel playback. The result is stable, 360° consistent localization on normal headphones and speakers without requiring Atmos or multichannel playback. Performance Real-time CPU < ~20–25% on Apple Silicon Offline = full regeneration + full spatial render No centre drift, no width instability Sample-exact gain, stable LUFS, no limiter pumping Use Cases Mastering (AI-generated or human-made music) Stereo → 360° spatial conversion Film/TV: dialog clarity, directional accuracy, ambience reconstruction YouTube/Twitch live broadcast (1ms latency EVP/noise-cleaner module included) OEM integration for mobile/TV/headphones Output MagicPlus always produces a release-ready 2-channel master with stable translation across devices. Spatial rendering adapts automatically to playback hardware using embedded device-DNA cues. Mac only and only vst3 Just head over to for sound demos and more info./ Fredrik
https://gearspace.com/board/showthread.php?t=1458426&goto=newpost
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126 sources (21 en français)
Date Actuelle
lun. 1 déc. - 21:58 CET
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